Posts Tagged ‘rpg’

Puzzle Quest

Tuesday, April 8th, 2008

I’ve captured a Wolf Rider (which I found much harder than I should have) and a scorpion (which was insultingly easy). I’ve also completed lots of side quests for an ogre named Drong; he is one hungry ogre and so far has eaten spider, “crazy” goblin and ice troll meat and now wants me to get some wyvern meat for him.

Puzzle Quest

Tuesday, April 1st, 2008

I’ve finally defeated Dugog the double headed ogre. I’ve also completed a few quests set by dwarves (including defeating/capturing an Orc Lord), collected some runes and investigated some of the other game features. My wolf has moved up a few levels, learnt some spells and combined runes to make some equipment. It is a nice touch that using runes isn’t “combat bejeweled”, but more like “classic bejeweled” (i.e. a single player random grid) - to learn spells you have to capture enemies and that is done in a puzzle mode (you are presented with a non-random grid and have to figure out how to clear the board).

Puzzle Quest

Saturday, March 29th, 2008

Aargh! I’m stuck, I’m helping a dwarf get into his city (Dhun-kor), but I’ve got to battle a double-headed ogre (Dugog) first and so far I’m getting nowhere - he can do much more damage than I can. I think I’m going to have to go do some side quests and hope that I can find a nice weapon for sale somewhere.

Puzzle Quest

Thursday, March 27th, 2008

I bought Puzzle Quest with the intention of playing this while away over Easter. Unfortunately the game arrived after the weekend, but it has sucked me in. It is a simple RPG where battles are won by playing a Bejeweled-like game and, since I like Bejeweled and Zookeeper, I’m not exactly surprised that I’m really enjoying it. The touch screen response is not perfect, but I’m currently happy to overlook its failings.

My character is a druid and has just joined the knights of Siria - I guess it will take a replay to find out what difference those choices really make.