Posts Tagged ‘lost magic’

Lost Magic

Monday, March 5th, 2007

By the end of Saturday I had reached a battle with the Master of the Curtain Mist in Silverpeak Gorge and no matter how I tried I couldn’t beat him. I decided that only having caught two types of monster to have on my side might be a problem - so I restarted. I’ve just beaten the Master of the Curtain Mist, completed chapter 3 and learnt loads of new spells. I went in with two Hydra, converted all the man crystals and then attacked the sage head on - one hydra attacking each of his two guard hydras and me attacking him - my HP got very close to zero a couple of times, but some rapid fire attacks sorted the sage out.

This seems to be a common problem I have with RPGs, I get a couple of hours in and realise that I’ve made some fairly large mistakes early on and have to restart. Not really the best of techniques - maybe I should start reading manuals?

Lost Magic and Lunar Genesis

Friday, March 2nd, 2007

Two new games, to occupy me when I’m on the bus, both RPGs (of sorts): Lost Magic is based around spell casting using the stylus; Lunar Genesis seems to be a more straightforward RPG.

I’m a little concerned by Lunar Genesis since I’ve already had to resort to gamefaqs owing to a strange bit of cause and effect. You start in the town of Port Searis as Jian who needs to meet up with his partner Lucia, so after ages wondering about not finding Lucia I resorted to a walkthrough - Lucia only turns up in one location if you have already talked to one particular person to ask where she is, which makes no sense I like to be given the impression that other characters are living their own lives and not just popping into existence because of my character’s actions.